The Basics:

+What is LudoNarracon?

LudoNarraCon is a global, digital convention celebrating narrative video games, the talented people who make them, and the fans who love them, hosted on Steam. The inaugural LudoNarraCon took place in 2019. In 2024, the event will return on May 9 - 13 2024.

+How does it work?

Participants will “showcase” on their Steam store pages by livestreaming content (think behind the scenes content, Q&As, or panels), providing downloadable demos, and engaging with fans.

A mainstage theatre livestream features fireside chats and panels with narrative game developers, writers and journalists.

A narrative sale featuring 150+ story rich games runs for the duration of the event.

+When is the event?

LudoNarraCon is returning from May 9 - 13 2024.

+Where did the name come from?

ludo- Of or relating to games and play.

ludonarrative- The intersection between gameplay and narrative elements. AKA, “where narrative meets play!”

LudoNarraCon- A digital convention celebrating narrative video games, the people who make them, and the fans who enjoy them.

+Why is there a need for LudoNarraCon?

Unlike physical events where the audience appeal is broad but the event is geographically focused, LNC has a more narrow audience appeal and is globally accessible.

+What will I get to see if I attend?

During LudoNarraCon, you can get the experience of checking out a game booth at a convention, without the crush of hundreds of people or squeezing into a small booth!

Participating developers will share unique livestreamed content on their games’ store pages. Even if you miss it live, developers are encouraged to repeat their livestream content on their Steam page for the rest of the event.

There will also be a central “theatre” stream featuring panels and fireside chats on topics related to narrative games with speakers including narrative game developers, writers and journalists.

Games will also offer downloadable game demos, available for you to play at home on your own computer or PC handheld (like a Steam Deck) during LudoNarraCon!

Plus a sale with 150+ story rich games runs for the duration of the event.

+What game demos can I play?

A full list of participating narrative games can be found here!

+What studios are participating?

See above 😉

+Can I participate with my game?

Submissions for the 2024 edition are now closed.

+I’m a journalist or content creator; how can I cover this event?

Additional information coming soon! To be added to our press/content creator list, please fill out this quick form!

If you'd like to interview anyone from the LudoNarraCon team in the meantime please email us at ludonarracon[at]fellowtraveller[dot]games.

+What does a digital event like LudoNarraCon offer, that physical cons don’t?

Rather than providing something that physical conventions do not, our goal with LudoNarraCon is to attempt to replicate as many of the benefits of physical events as possible, with the additional bonus of reaching a global audience more easily.

The benefit of an event focused on narrative video games is our audience will be more targeted, and include folks who are truly interested in that type of content.

+What benefits does LudoNarraCon offer developers?

Since the event is taking place on Steam, the largest storefront for PC games, our hope is to reduce the distance between seeing a game and taking an action such as purchasing or wishlisting.

Submissions:

+What are the benefits of showcasing your game or speaking?

LudoNarraCon addresses indie discoverability. Since the event is taking place on Steam, the largest storefront for PC games, our hope is to reduce the distance between seeing a game and taking an action such as purchasing or wishlisting.

As a free, global, and online-only event:

  • Partake from the comfort of your home without battling con-flu or security lines.
  • There are no direct costs: Fellow Traveller does not charge for participating.
  • We're hosted on Steam, getting your games and panels in front of fans straight from the source.

+What are the commitments if my game gets selected?

There's less work involved to showcase at LudoNarraCon than a booth at a physical event. That said, we do have several engagement expectations and opportunities for our 'Official Selection'. This is to ensure that each game gets the attention and love it deserves!

🎮 One developer livestream during LudoNarraCon. This can be a livestream of gameplay, an AMA, a developer diary, an art stream, etc. No minimum or maximum time on streaming content - though we recommend at least a 1 hour long livestream!

🎮 LudoNarraCon Sale participation: Released games will be included in a sale; unreleased games will be included in a “Coming Soon” section.

🎮 A game demo, live on Steam during the event, is required for unreleased games.

🎮 Fellow Traveller will provide support, tutorials, and documentation to assist but we'll need our 'official selection' to test out their streams before the event to ensure success.

+What sort of games will be included?

We’re looking for indie games that push the boundaries of narrative, leave us thinking about what they had to say, or challenge the status quo via innovation.

+When are speaker and game submissions due?

Submissions for the 2024 edition are now closed.

+When will applicants hear back?

All applicants will be informed about their 2024 application by late January 2024.